; [ Night Striker (US) ]
nightstr:0:10C28D:09:000:Shields Always 9
nightstr:0:10BCE3:01:000:Invincibility
;nightstr:0:109BD7:0a:000:Boss Timer Always 10
nightstr:0:000000:00:999:[ Transformation ]
nightstr:0:10BD4D:00:000:(STAGE A-O) Normal
nightstr:0:10BD4D:01:000:(STAGE P) Figure
nightstr:0:10BD4D:02:000:(STAGE Q) Personal Armored Unit
nightstr:0:10BD4D:03:000:(STAGE R) Normal with TinkerBell
nightstr:0:10BD4D:04:000:(STAGE S) Motorcycle
nightstr:0:10BD4D:05:000:(STAGE T) Booster Unit
nightstr:0:10BD4D:06:000:(STAGE U) Full Battle Formation

; [ Night Striker (Japan) ]
nghtstrj:0:10C28D:09:000:Shields Always 9
nghtstrj:0:10BCE3:01:000:Invincibility
;nghtstrj:0:109BD7:0a:000:Boss Timer Always 10
nghtstrj:0:000000:00:999:[ Transformation ]
nghtstrj:0:10BD4D:00:000:(STAGE A-O) Normal
nghtstrj:0:10BD4D:01:000:(STAGE P) Figure
nghtstrj:0:10BD4D:02:000:(STAGE Q) Personal Armored Unit
nghtstrj:0:10BD4D:03:000:(STAGE R) Normal with TinkerBell
nghtstrj:0:10BD4D:04:000:(STAGE S) Motorcycle
nghtstrj:0:10BD4D:05:000:(STAGE T) Booster Unit
nghtstrj:0:10BD4D:06:000:(STAGE U) Full Battle Formation
